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21. [Proposal] NPC corp tax gradually increases over time - in Assembly Hall [original thread]
Here's a countermeasure: Join 'Tax evaders' corp, leave corp soon thereafter. NPC tax counter is reset to zero. If not, do corp-hopping. So... awful idea is still awful.
- by Rina Asanari - at 2011.12.20 07:48:00
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22. Do high-sec carebears really think they have any importance to nul-sec? - in Jita Park Speakers Corner [original thread]
Let me ask a question myself: Do hisec carebears give any sh*t about what nullsec dwellers think about them and whether they have any importance to 0.0 or not? I, for myself, don't care about 0.0 as long as I'm not there. I sell loot/PI stuff on...
- by Rina Asanari - at 2011.12.20 07:43:00
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23. On Screen Objectives Tracker - in Player Features and Ideas Discussion [original thread]
Honestly. None of the missions I've seen so far are that complex that I had the need to keep track of the objectives. The only instances where I tried to complete the mission prematurely were when I didn't read the mission objectives completely be...
- by Rina Asanari - at 2011.12.20 07:30:00
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24. eject/self destruct - in Player Features and Ideas Discussion [original thread]
Lyrrashae wrote: Achuhucanac Gomahara wrote: (...wall of text...) Punctuation and line-breaks: Know them, love them, live them, for they won't steer you wrong Or "someone" needs to sober up first, then the fat-finger problems dis...
- by Rina Asanari - at 2011.12.20 07:17:00
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25. Want do you want to see in the Nex Store? - in Player Features and Ideas Discussion [original thread]
Lyrrashae wrote: I want to see the NEx store eliminated, and CCP to promise that they'll never, ever do that again. Seconded. Though I think that proposal has about as much chance as a snowball in hell, even less, maybe.
- by Rina Asanari - at 2011.12.20 07:11:00
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26. customs offices need guns - in Player Features and Ideas Discussion [original thread]
Hmh. How about making it customizable? Like having the options to upgrade with additional armor plating or sentry guns, just as the current holder wishes. I think that would even add a level of uncertainty for the attackers, at least in regards o...
- by Rina Asanari - at 2011.12.20 07:09:00
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27. less free intel - in Assembly Hall [original thread]
Jeveriah Zhuchowski wrote: Hey, we're entering an era IRL where the Internet makes it possible to get all kinds of information about people for free... by anyone who has the skills. It this were a medieval fantasy game, I'd say yeah, no free in...
- by Rina Asanari - at 2011.12.19 14:05:00
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28. Lowsec, sec status and you. - in Player Features and Ideas Discussion [original thread]
Tahna Rouspel wrote: PVP is a part of EVE. It's fun. It destroys isk and material. Removing sec status lost in Low sec will allow more people to pvp! This is good! PvP is only a part of EvE as much as you want to participate in it. Being on...
- by Rina Asanari - at 2011.12.19 08:19:00
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29. Eve in-game browser: Flash Player support. - in Player Features and Ideas Discussion [original thread]
Got a security update for flash recently? Yes? I think that's a good reason to not to include something like that in the game.
- by Rina Asanari - at 2011.12.19 07:45:00
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30. dislike button on forums please? - in Player Features and Ideas Discussion [original thread]
Disliking this thread and logging in my n alts to do the same. Concept proven, too much potential for abuse.
- by Rina Asanari - at 2011.12.19 07:41:00
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31. Warp->Jump: The Lemming Button - in Player Features and Ideas Discussion [original thread]
Keyboard shortcuts. Reassign "Warp to" and "Jump" to keys far away from each other on your keyboard. Get a keyboard designed for seniors with larger keys. Tch, really. No way someone can take the original posting somehow seriously...
- by Rina Asanari - at 2011.12.16 14:25:00
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32. Self-destruct km generation - in Player Features and Ideas Discussion [original thread]
Epofhis wrote: If you can't kill a ship within two minutes you get nothing. System is working as intended. Don't engage caps/supers/orcas/ freighters with scrub fleets. That is all. Seconded. And posting yet another whine thread would a...
- by Rina Asanari - at 2011.12.16 14:21:00
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33. Remove skill pause requirement from clone jumps - in Player Features and Ideas Discussion [original thread]
FlinchingNinja Kishunuba wrote: Why not just code the jump to pause skills at beginning of jump and unpause after? Not hard at all. That's what you think. Allow me to give a few pointers why it might be not that easy: The state must be ...
- by Rina Asanari - at 2011.12.16 08:33:00
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34. Automatic Fitting Purchasing - in Player Features and Ideas Discussion [original thread]
Sephanor wrote: Why does the system have to take into account how many jumps would be involved with picking up the items? As long as your items are close by i.e. no more than x jumps from the location where you ran the script its plenty useful....
- by Rina Asanari - at 2011.12.16 08:17:00
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35. Market shopping cart - in Player Features and Ideas Discussion [original thread]
Something like that is discussed elsewhere already, and buying the equipment is not as easy as it sounds if you actually care about prices and don't just purchase everything in Jita, no matter the costs. Although... Something like EveHQ's "Requis...
- by Rina Asanari - at 2011.12.16 08:11:00
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36. Eve-Mail feature: Away message - in Player Features and Ideas Discussion [original thread]
Signed. In your example said player even writes a corpmail, but there are quite a lot of players who don't do even that and just tell it once in TS. And what about if someone runs a cargo running service for a nullsec alliance and not just a sing...
- by Rina Asanari - at 2011.12.16 08:05:00
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37. Self-destruct km generation - in Player Features and Ideas Discussion [original thread]
mPistoleroZ wrote: Xorv wrote: Not a major issue to me, but being able self destruct your ship to avoid a kill mail seems pretty lame. If you self destruct you should get no insurance payout for starters. To fix the killmail thing I would...
- by Rina Asanari - at 2011.12.16 07:56:00
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38. Proposal: Refresh Common Idea Link Library: - in Player Features and Ideas Discussion [original thread]
el alasar wrote: i am in contact with CCP Spitfire that this page is to become the user-maintained and developer-looked-at page for this stuff. I coud read this one as proof of my previous statement.
- by Rina Asanari - at 2011.12.15 09:04:00
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39. Automatic Fitting Purchasing - in Player Features and Ideas Discussion [original thread]
Sephanor wrote: Now sure there are 7 systems adjacent to Jita so you could end up with 7+ actual jumps to collect your goods but they would all be within the vicinity of your original start point. That's where you don't see the actual crux o...
- by Rina Asanari - at 2011.12.15 09:01:00
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40. Custom Office notifications - in Player Features and Ideas Discussion [original thread]
Definitely.
- by Rina Asanari - at 2011.12.15 08:47:00
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